1 Gules, on a cross argent a mullet, three billets, and a
mullet gules. |
Not slot machine. |
|
2 Quarterly purpure and argent, a fess Or between two swans
naiant respectant and a mullet counterchanged. |
Not slot machine, the swans are not considered different even though
they are not facing the same way. |
|
3 Per fess gules and vert, a chevron Or between three annulets
argent. |
Not slot machine. |
|
4 Azure, on a pall indented argent, a sword, a dagger, and
an axe in pall gules. |
Not slot machine, but returnable since a sword and dagger are not
different types of charges, and a charge cannot be represented in more
than one style or type in a charge group. |
|
5 Argent, two mullets and an eagle displayed sable, on a
canton gules a sun Or. |
Not slot machine, the charged canton is not part of the primary
group. |
|
6 Or, an eagle displayed vert, on a chief nebuly gules, two
lions combattant between a stag’s head cabossed and a bear Or. |
Slot machine; there are three types of charges on the chief. |
|
7 Sable mullety argent, a sun between four crescents Or,
overall in saltire a spear, a staff, and a sword argent. |
Slot machine; the overall charge group has three different charges. |
|
8 Quarterly vert and Or, two tau crosses in bend and an arch
inverted and a pale couped in bend sinister all counterchanged. |
Slot machine; there are three types of charges in the primary group;
in addition, this is joke heraldry, being a round TUIT. |
|
9 Vert, an oak leaf, two acorns, and a squirrel sejant erect
argent. |
Slot machine; the primary group has three types of charges in it. |
|
10 Argent, on a bend engrailed between two mullets azure
a lozenge between an arrow and an arrow inverted argent. |
Not slot machine; the two arrows are simply oriented differently. |